Clash of Clans – How to use the Web API

I originally wrote this on my site, https://blog.crazy.technology, which I will be taking down in a few days. This post will cover the basics to make API calls to COC from a web server. Where there are code snippets included, I will try to include comments/explanations to help non-programmers follow along. You will need: A … Continue reading “Clash of Clans – How to use the Web API”

Setting up a LAMP server on Ubuntu 17.04, and enabling remote access to MySQL

I originally wrote this on my site, https://blog.crazy.technology, which I will be taking down in a few days. Introduction This post records some steps I took to set up a LAMP server on Ubuntu, and how I configured MySQL to allow remote access with MySQL workbench. Please note that this is not meant to be … Continue reading “Setting up a LAMP server on Ubuntu 17.04, and enabling remote access to MySQL”

Introduction to Unity3D

I originally wrote this on my site, https://blog.crazy.technology, which I will be taking down in a few days. Unity3d Basics Aims to provide the reader with a brief guide to coding with Unity. Unity Editor Common Terms Editor – The Unity IDE Scene – A collection of objects and scripts that are loaded and active … Continue reading “Introduction to Unity3D”

Bug in Apple’s FaceTime Discovered by 14-year-old

A bug in Apple’s FaceTime software made it possible for users to listen in on others before the call connected. The loophole was discovered by 14-year-old Grant Thompson, from Tucson, who was trying to organize a Fortnite session with his friends. If debugging is the process of removing software bugs, then programming must be the process of putting them … Continue reading “Bug in Apple’s FaceTime Discovered by 14-year-old”